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(+1)

This is the most frustrating piece of crap I've ever played. I want more! 🙇‍♀️

Really though, what a hoot. Great job on the presentation and snark. Only suggestion is implement a minimum primitive size so you can't subdivide yourself into something you can't even see. I don't think I'll ever find the right pattern to solve this, and I've been playing puzzle games for decades!

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This comment made me actually laugh out loud. I'm glad you enjoyed it! 

Re: Minimum size: I think that's probably the best solution to the tiny polygon size issue. Someone suggested a Join Polygons feature but the way the polygon splitting algorithm works doesn't allow for concave polygons. I believe destroying polygons with an area less than a minimum would dodge the concave polygon issue. Though that means someone could probably exploit it to destroy polygons surrounding a polygon to create an isolated zone. It's not too big an issue because creating isolated zones is possible but only via locking. It's definitely something i have to think about.

Thanks for your comment!