Ok this one is quite the gem, I won't lie.
The sense of personality this game emanates is stupidly strong and I love all of it. From the aesthetics that are a mixture of cute and bizarre that I adored to the chaos of gravity switching and the little pieces of worldbuilding, they all just oozes charisma. Even the slippery controls felt so great and helped to stabilish this game as it's own being as well.
Granted, it takes a while to get used to how it plays, and my biggest critique would be that the game kinda throws too many mechanics right at the start, so it does feel pretty wild and unfair at first, but oh boy when I started to get the feels of stuff I was being pretty excited to see where I was gonna get accidentally pimballed into next!
I was actually gonna complain about how the gravity switches sometimes felt like they would accelerate or deaccelerate you at random, so I was thinking they kinda depended on luck more often than not, but I actually ended up understanding how their acceleration worked on the middle of the Pyreye fight, so one more reason the game should have gave a little more easing in with the gravity shenanigans, because since that boss revolves solely around it witouth much else to distract, I managed to actually learn how those things works
Speaking of that boss tho, I didn't manage to actually defeat it, I stopped after on the last attempt the game decided to softlock me into a random wall when I entered the room, and I didn't saw your comment about being able to reload the save, but now that I know I can get back to where I was, I'll definitelly pick this up to finish it later tho (Might make another comment if I find anything else worth mentioning by then, but I kinda doubt I'll have any other issues with it tbh)
Here's gameplay vid if you would like to see it: