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(+1)

A boss rush with a "Mario and Luigi" style of combat. Not my cup of tea, but I must recognise it is well put together.

What I like about this game:
-The game is easy enough for an awkward fairy like me, at least in the first rounds
-The simple controls
-The music
-The animations

What this game need (in decreasing order of importance):
-Fairies! Any RPG game without fairies is an automatic 0 for me.*
-A tutorial to better explain the use of the TP skills, I still miss 50% of those.
-More content. The game's bestiary feels a bit limited, and I have the impression the arena is just a suggestion of stronger and stronger enemies until you lose.
-Replace the arena theme (Undersea palace) by its other version that loops seamlessly. I know it exists, I use this exact same track in my own game. 🧚🧚🧚

-Check that all texts fix the black speech balloon


*I'm joking, obviously. Or am I? 🧚

Thank you so much for playing! If i may ask, can you please elaborate the point about "bestiary"

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I mean, there aren't that many different enemy fighters. It doesn't take long to fight them all.
You could add a fairy, for example... 🧚

All right. Thank you. I plan to expand the roster greatly but its nice to get confirmation that more characters are greatly needed haha.

As for your other point, will a faerie dragon count?? :D

(1 edit)

I'm afraid a faerie dragon wouldn't count for that purpose. 🧚🐉🧚

(Better than nothing, I guess.)

lol. so a humanoid fairy only i guess

(+1)

Yes.
(By the way, don't take this particular suggestion too seriously. 🧚)