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ColoCoko

50
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28
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25
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A member registered Sep 26, 2020 · View creator page →

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Thank you very much

Thank you :)

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thank you so much for playing!

Thanks for playing! And its really great to see that someone realizes how hard it was to make those cutscenes haha. The game was mostly a showcase for them. Wish I hadnt become so busy IRL in the middle of the jam coz I wanted to do much more here but oh well.

Thanks for playing!

Thank you so much for playing!

Thank you so much for playing!

Thank you so much for playing!

Thank you so much for playing!

Thank you so much :D

Thank you so much xD

Thank you so much for playing! Also thanks for all the tips. Worth implementing for sure!

good to know. keep workin! its only gonna get better n better

Nice game. Reminds me a bit of ROTN which is one of the games closest to my heart. A bit on the tough side though. I found the jumping vine mechanic to be a bit frustrating, however.

lol. so a humanoid fairy only i guess

All right. Thank you. I plan to expand the roster greatly but its nice to get confirmation that more characters are greatly needed haha.

As for your other point, will a faerie dragon count?? :D

Thank you so much for playing! If i may ask, can you please elaborate the point about "bestiary"

Nice game you got there. There were a few typos like "many knowledge" and other than than i would say the movement is slow and the stepping sound is kinda annoying.

Apart from these i dont have any other complaints. Solid game.

(1 edit)

I tried playing this but my computer told me there might be a virus or something. Very sorry

If i had to choose then i would say the black screen

Gotcha. Good game you got there. Dont let my words get you down. its pretty awesome!

Hello. I gave this a small try. Pretty good game you have there. I am not a fan of the cyberpunk (is that the correct word? sorry bad english haha) tone in most games but you did pretty well here.

I do feel that sometimes some of the graphics were looking a bit clashing with each other. 

Music is great. Story is interesting and has potential.


All in all a really nice game!

I played this one since i enjoy arena fighting games (making one myself)

I had fun with this. One thing that caused problems for me is my dislike of bugs and the constant fly like sounds that the "angels" made. Not the game's fault, just something i had trouble with myself.

Game was pretty fun and unique. I enjoyed the combat.

In my opinion there a tutorial battle would be better. I did the practice fight but just got confused in a few places. Also i have no clue whats the importance of how far you are in the front or back haha.

For a game which at first glance feels like basic RPG Maker stuff, you sure surprised me. Quite a good game you have go here. Loved the title screen. It can get a bit too much with info at times.
My main piece of advice would be to try and give ample space between "how to play" tips and not throw it all at once at the player. Hope that makes sense lol. English isnt my first language.

Mooglee awesome as always. Glad i got to experience this at last. Really great systems you have in place. I am personally not a fan of retro style pixel art but in this case i really loved it. I found the story pretty engaging too. All in all a top tier game!

Copy pasting here coz i think i posted the previous comment in the wrong place :D

Really nice game. Love the whole vibe. Geo is the best but I am not digging Kani that much. Here be my score.

Fun 4.5/5 would give more but its not my kinda game. Still I can recognise a great game when I see one.

UI/Controls 4.5/5 Apart from a little thing where the description for Sword was missing, it was all great.

Music 4/5 Solid music in every place.

Art 4/5 A little chibi for my taste but great stuff still.

Thanks a lot for the kind words! Lemme check out your game now xD

Really? Wow! Thanks!

Hello. Do these controls work in battle?

thanks!

Thanks for the kind words!

This game is indeed a test to see if the concept of "Directional Dodging" lands with people or not.


I am in the middle of developing a game that uses this system's fully expanded version. If you wanna take a look at some of that in its early from, please check em out on my twitter:

https://mobile.twitter.com/colo_coko4


Also, you said there should be enemy attacks where you can only jump or dodge, could you please let me know what you meant by that exactly? Like certain attacks which can only be dodged by jump or only by ducking?


Thanks!

Thanks!

lol. Thank you. You are too kind.