I absolutely live for games like these. Having to solve puzzles OUTSIDE of the actual game is probably my favorite genre of games as of late. I just wish there were some more SFX after dialogue to help the imagination a bit. Also the clues were absolutely NOT clues, they were just answers. Still, I really enjoyed my time with this game!
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Hey! Thanks for the kind words :)
What kind of SFX do you think I should put after the dialogue? (I'm actively working on improving the game.)
Also, for the clues, I get that those are answers. This was partially intentional since I wanted to make sure nobody got stuck permanently. That's why I have the note that tells you to try to solve each puzzle without the clues.
Thanks again for your feedback. Glad you liked the game :)