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(+1)

Really nice adaptation for spacefaring science-fantasy. I especially appreciate how you handled aspects; I tried something similar in my first drafts, but couldn't get it to work in a way I liked. This is tidy, varied, and quirky – makes me want to roll up characters! 

(+1)

Aspects were supposed to be just a bonus thing, then you'd still have stats. But I wanted to gonzo things further, and also have a source for complications/advantage for GMs should they want to narratively interpret the rolls instead of usual pass/fail. 

Thanks for the praise!