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Thanks for the detailed feedback! The thing with the invincible enemy is definitely a bug; while developing the game I had an issue with enemies not losing aggro when they reset after the player dies, and I thought I managed to get rid of it before submitting the game, but it seems it just came back and made them invincible too. I guess that mechanic is just really prone to bugs. I think it may be occurring when an enemy is killed as the player dies; I’ll try to fix it once the jam is over. Sorry it happened to you.