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(+1)

I enjoyed how the game was equal parts top-down shooter and inventory manager, that really switches up the gameplay and allows for a nice breather in between levels.

I felt the difficulty spike at around level 3-4 so I couldn't get much farther than that in my runs. Wish I could've seen more of what can be done with all the different builds. Also the trishot enemy is my nemesis.

(+1)

Thank you for playing! Yeah the tri-shot enemy was inspired by the primal aspid from hollow knight, if you've played that, and that's infamously a very annoying enemy >:)