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(3 edits)

Surely one of the best indie games I tested, I had a great time :). Graphics are great, IU and music are on point. Weapons and upgrade systems are well made. Gameplay is really fun and the pace of it's really good.

At first the granade mechanic as only way to finish enemies and get additional ammo and a bit wobbly camera while moving was weird to me but I got used to it and I am not the typical doom like games player so It's probably because of that. 

One thing I felt annoyed by is that I couldn't tell at first which enemies are weak to finish by sword, some indicator would help unless it was abvious and I didn't noticed. The plot also was ok, not bad but nothing special.

I also wonder if you had more weapons will you have some way to reorganize or change shortcuts to them?

(+1)

Thank you for your feedback!

As for the enemy that can be killed by the sword, an aura actually appears, probably too subtle to be seen. Thanks, I will update the visual of that aura.

I'm sorry, I'm not quite following the question about weapon shortcuts. Could you please clarify? Currently, the weapons are automatically assigned to the 1 - 9 keys. Are you asking if I have any plans to rebind the weapon slots? Or if your dubt is for the controller, by pressing the right stick you can open the weapon wheel.

(+1)

I meant that if I for example liked weapons by default number 4, 7 and 9 I would want them on 1, 2 and 3 numbers and they would be next to each other when mouse wheel weapon switching too.

(+1)

Got it!