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I enjoyed the concept but had a few bugs prop up I ALMOST WON TOO.
BUG# everyone got stuck in the storage room doing circles - it really slowed down delivery and ended in dragon winning
BUG# tributers got stuck on the mine on return. stopped tributes sadly.

I liked the idea, and concept of having to pay off the dragon, I think with some nicer models it couldn't been presented a little better. but over all I liked it

SUGGESTIONS: it would of been nice to be able to select what mines my miners were at. at times I had backed up miners I wanted to send to other mines. or simply trying to move people out of storage to ease congestion

CONCLUSION: feel proud of yourself there are some concepts here Id love to implement in my own games come the future. You should feel proud. I know you were sad about the yolo win condition which personally I felt was a decent achievement to kind of reach and a fair win condition. sadly congestion got me in the end. KEEP HEAD UP and be proud of your effort I look forward to seeing your next JAM RESULT.

Thanks for the words of encouragement...

I'll definitely look into these.