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VRaptorX11

52
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A member registered Feb 22, 2024

Creator of

Recent community posts

I couldn't get past the code part bro...

Infinite runner...

good game.. I scored 89 maximum

(1 edit)

Yeah... If you practically bath yourself in the light in the first round it becomes easier but still onwards round three if one doesn't upgrade much they just get overwhelmed I believe...

Maybe increasing the round timer slightly would do, because two of the times light part spawned too far...

It was a very fun game bro...

Good game

(1 edit)

The concept was really good....

Jumping around as the light depletes faster...

Make it speedrun game as well... Would be even better...

I was stuck after jumping on the third platform... didn't know where to go next from there....

cool game idea....

using the mascot as player character...

also I used to get overwhelmed around third round... maybe difficulty increases a lot or I am too bad at these games...

That was really a good concept...

Kind of like tower defense but with you being the tower itself...

Due to my stupidity I sometimes ended up pressing F button instead of D...

maybe different button next time?

It was a light browser-based mini game... definitely...

though nothing to do with the theme of light

Played it multiple times...

The best score I come up with was 31 points....

Sometimes I accidentally shifted a bit from potential growth items, because I thought it would cause deaths...

So is the score the amount of things you collected???

If allowed to start the computer, it wouldn't be saving electricity at all...

I used some previously purchased unity asset store assets to create this game..

It was a good attempt...

But the sword swing animation range was too small. I couldn't hit a single slime at all...

I only killed big slimes because I jumped over them when they were attacking...

Also needed a tutorial about what a player should do... (something which I as well didn't do at all...)

That was a simple and fun concept...

The game ended too quickly though... I thought at least there would be a small boss fight after escape...

though I don't know how much tough it is to make a game in RPG Maker..

No... the complexity wasn't high...

It was the monsters that jumped as soon as I entered the darkness was causing me lot trouble during those tries which took two tries to understand...

Oh sure... Thanks for the feedback...
Must be some kind of change I made with the canvas on the second day which caused it to happen with the screen scaling issue.

Is there no discord for this game jam?

I checked your comment but didn't understood what was the goal still...

I collected orbs and they floated towards the basement when I reached there... But what next??

The art was good though...

It was a good game... The pixel art looked good.....

Also liked the concept but couldn't reach the end even after too many tries maybe because I am bad with platformers...

It was a fun game... Enjoyed it...

It was a bit challenging at first.. The dark monsters coming was a bit surprise...

But finished after four tries...

Thanks for the review...

I will try to add mouse sensitivity setting option in the next games...

My First Person controller had jump code as well, but I commented it out thinking it was unnecessary for this game...

Good score though... 

mine was 28 seconds...

I am not a fan of puzzle platformer much. But I enjoyed it, because the art style is pretty good looking..

Overall a very good game..

I am not a fan of puzzle platformer much. But I enjoyed it, because the art style is pretty good looking..

Overall a very good game..

Yes... Thanks...

Noted...

There were six using remotes and last one was lamp on the computer desk...

Yeah... I should have made tutorial level as well... Now I think about it...

It was easy I completed in less than a minute after I got two wall destroyers...

(1 edit)

Good game... brother.... I am from India...

The third level I was getting stuck at it for a multiple times because I accidentally ended up moving a green cube outside camera...

Yes... Like boss mechanics and stuff will be created during the jam... based on the theme...

But for the scripts that can be reused, its fine to use, right?

Nice game created. The sound effects were pleasing as well. Good work...

Played this game and it was fun...

At first I couldn't hit the enemy until my mind gave the logic to me...

I have to change myself to color red...

Super good concept... It's another color change game I have played today...

That's a good and fun game idea...

Using different colors to reveal certain levels...

I guess from the first floor enemies started to come from behind. I was so focused in front that I didn't saw aliens coming and attacking from back...

Overall good job..

Simple and good concept and gameplay...

I scored 302. I didn't notice on my first playthrough that hitting color wheel changes the orb color...

I do not understand what to do after yellow is unlocked...

I was just stuck at that part for multiple days...

I have a question...

Let's say, I have some scripts available from my past projects.

Like if a person has made FPS game before, they have most of the code for first person movement already done...

So is it okay if I can reuse such code for the jam?

Good game bro...

It is a really fun and polished game. I played till tenth day. It was a fun game.

Music was also good.

Thank you...

I have changed the game idea midway, this was something I came up with barely 2 days remaining and only giving ten hours, but because I had some assets...

Thanks for the feedback... Will keep this in mind...

Hello, can I use them as for reference while creating my 3D models?

Thanks for sharing this. I will definitely use this for my game...