There was some cool UI elements and a few places where your strengths really showed,
I personally took the route of fixing the house $$ so in saying that meant I was greeted with the fickle hammer. I felt a few particles could of sold the impact of making impact with axe and hammer a little more as alot of the time I wasn't sure.
Personally I only have 1 thing id wish for in the future and its simple easy seeing your using godot but in your settings maybe consider adding a sounds scale or on off switch. your background music had moments of drowning out other sound effects
You should be proud of your efforts , I look forward to seeing you at the next JAM and see what else you can do.