As a metroidvania, it works quite alright, having actual map helps alot. I also liked minimalist artstyle. The thing is (at least on my part) constant lagging and bugs i had. But i can see the potential here, so ill be checking for updates in the future !
Viewing post in ShapeJourney jam comments
Played WebGL version, It was mostly at the beginning of the location and the end, couple of seconds. By bugs i meant for example shooting sometimes doesnt work in both directions, just behind the player's square or enemies standing in one place, with fastened animation.
I'll check later if i found more bugs
Specs: Ryzen 7 5600 GeForce GTX 3060 16 Gb RAM