Thank you!! I am glad you enjoyed the game and were able to make it to the end! I wanted the difficultly to increase throughout, but perhaps it increased a little too abruptly there at the end. 😅
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No, don't worry, it was perfectly fine! With such a limited time for the game development, I think that putting a couple of difficult levels was the right idea to show the possible range of the gameplay. I just thought that, if you plan to expand this, knowing the perceived difficulty could be an useful feedback, even if it's from a single playtester :)