Things I liked:
- The movement is very smooth, especially the dash mechanic.
- It's a fairly small detail, but I like the way that objects that obscure the camera get phased out.
- The overall models of the game were nice. The environments felt pretty well put-together, and the enemy and barrel models fit right in with them. I think the player was well designed; it feels easily recognizable.
Things I didn't like:
- There's no pause menu :c
- Sound could've used a bit of polish, which I think would've elevated the game a lot. SFX for when an enemy shoots at you, maybe a dash SFX; stuff like that. The background music also kinda sounded like gunshots, which throws me off when some of the enemies will be using guns xD.
- The game felt fairly easy, and I wish I could've seen more of what one can do with the dash mechanic. Short game jam = short game, I suppose, but I feel like a lot could be done with the simple mechanic.
Regardless, good job!