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that was quite the rollercoaster of a narrative, pretty fun to go through! im thoroughly impressed with how a lot of the cutscenes look like in the game, especially the beginning parts! it has great use of camera motion to simulate head and body movement making the scenes feel grounded and natural (also the blinking animation is a very nice touch)! the environmental set pieces of the game also look very well crafted, the layouts of everything feel grounded and realistic, really gave me a good sense of immersion while going through the game!

the story was fun to go through but there were times were i felt a little loss. besides the grammatical errors, it would have been nice to have names in the text so the player can have a better idea on who might be talking (even something like Person A and B would have been good). also the text sometimes went by a little too fast for me (especially with the short text). regardless, this was a fun conspiracy narrative to read and i liked the slow build up towards the ending where you go around the base and gradually learn the true nature of where you're at.

really nice game, could tell you put a lot of effort in it! really enjoyed the environment and world building, the presentation was great! great work!

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Damn, that is the biggest review, I ever saw :D

Thanks) Glad, you enjoyed.

And yeah, the game seriously lacks dialog/objective controls. Unfortunately, I'll have to redo the codebase completely to fix that)