Things I liked:
- The visual polish on this is incredible. The models, the animations--it's very, very well done.
- The setting is pretty cool. I don't know why a bunch of robots are asking for medieval weaponry, but I always love a good blend of Ye Olde Days™ and sci-fi.
- The gameplay is intuitive and got me locked in--it clicked quickly, and once it did, I was a weapon-making machine (literally, but also figuratively).
Things I didn't like:
- The gameplay loop is fairly straightforward. Once I got the hang of things, it felt pretty repetitive--which I suppose could be an ironic reflection of customer service, but that's not exactly the kind of game I'd want to play all that much xD. On that note, I also thought that the double-clicking for things was a little unnecessary (why don't I just open the station as soon as I bring a weapon to it? Why do I have to pick a weapon back up after molding/assembling/painting it?), though it wasn't a major bother.
- There's a slight bug where I gave a customer two red swords, but only one of them showed up as being delivered. I still finished the order well enough, but it did throw me off a bit.
- Hitting escape just...closes the game?? I mean, ig it does, in fact, escape, but a pause menu or going back to the title would be much preferable xD.
Regardless, good job!