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Another suggestion would be simplifying the UI.

An all-attack button would be great. Maybe on the attack/smoke/flee dialog would be nice, especially for that last attack or when you trip over smaller mobs.

A default attack sequence for a party. Once you start getting interesting characters, you want them to do more than just attack.

An option of preferred sex pose for each character. It’s alot of extra clicks, at least to me, especially since they don’t always follow the selection exactly anyhow (I assume it’s the hidden horniness variables).

Since the idea is for characters to have generations, some sort of automation seems reasonable?

I already added it but I' testing it.

The new all attack/all guard is great!

…I still wish there was a default action or sequence for each character. Transformed characters always need to up to skill, click on skill; and they don’t use it on ‘all attack’. It would be nice if Alrunes used their roots, werewolves used double attack, etc, as their ‘attack’.

Repeat last turn would simplify some of the big monster fights.