Well, what a wonderful roguelike. I'm always amazed when people manage to integrate a mechanic that, by its nature, could never be a roguelike, into a fun and well-finished project that actually works and looks unique!
A real-time mechanic like car racing, brought into a turn-based, ASCII, and random rolls system, in an excellent and careful way.
My congratulations on the project. I always highly value the "different" ideas that are achieved in 7DRL.
I tip my hat to your idea and your game. Congratulations.