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It really is quake inspired, lovely art, lovely soundtrack and lovely music. My fingers are in a bit of a pin though because of V for air thrust, I feel I am stuck after getting kick thrust and the second gun. I guess I need to master kick thrust to perform a proper wall jumps, but can not achieve it yet.

The game itself is just triggering everything I have in my heart (except for shadow darkness). Nicely done!

Thank you for your kind words! It’s good to see a fellow enjoyer of old-school shooters here!

Learning how to wall jump with thrust kicks can indeed be tricky. How I always do it is by jumping while facing the wall I want to wall jump from, then look downwards so that the camera direction is at a steep angle relative to the wall, then kick. This usually maximizes jump height, but I get that it takes some getting used to.

(In case you need visual reference, on the game’s page there’s a full walkthrough in which I perform that particular jump to get to the red door)

What he said!