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I like the concept of the dungeon exploring I think it's really cool,  one thing I dont like is that touching a wall or a chest you dont have the key for resets you to the start

its so that the game is not easy

Making a game harder doesn't really make it more fun. You can still have the player die when touching the walls but, as there is no way to see if you have a key or not, maybe dont kill the player when touching a door.

I will make an UI that says if you have a key. I will update you on when that happens

i added it!