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Allow Settings to be accessed while paused. Someone above also had the same issue with the shower. It also just kinda looks like its part of the wall.
Perhaps being able to left click to interact with things would also be useful. I found it clunky (as a traditional MnK user) to have to press E then use my mouse to interact with the options.
Suggesting default music option to be half instead of max. Game was loud af to start.

Any thoughts about being able to look down and see the player model or have some way of "being" the character? It would add a nice touch. Looking down and seeing my dong or fully clothed body.

Overall very nice concept/start. The pixel art is very good and the 3D modeling style you have going is very enjoyable.

(+1)

The pause screen in general needs a big overhaul, though that may be outside the scope of the demo. For episode 1 I'll likely turn it in to a traditional menu with Inventory, Options, Main Menu and Quit buttons rather than the bolted together inventory/quit screen it is now. Having LMB be a text advance/interact "button" is a highly requested feature too, I'll try and add that to the last demo fix I do in a few days.  Changing the Master default volume is easy enough, though I'll probably default it to 0.75, since it's largely not been a complaint.

No plans to add being able to see "yourself" currently outside of cast shadows, apologies.

Thank you very much for the feedback, it's greatly appreciated!