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sick game, the idea of hurtling space debris onto foreign enemy ships is both funny and satisfying to me. the rocks get ejected at such extreme speeds compared to the ships, its just funny to think about in universe xd. mechanically, rock throwing is just as fun interfacing with as it looks! its satisfying to see the player capture rocks from far away and just as good to see enemies get killed from far away too! small nitpick, but i wish the healing orbs maybe did less damage or have less of an impact on collision. i do get that it would make sense for the ship to take damage on a seemingly dense mass of space debris, but it kinda feels bad when your ship completely gets oblitered due to your wing slightly colliding with the orb (or at least i think that's what happened to me).

this game visually looks really nice! the ship models look really cool + the layout of the map doesn't feel too cluttered and visually noisy! the stuff with shaders especially look nice like the black hole and the screen-space purple material used for the enemy ships (gives it that alien feel)! also the sfx feel super heavy and chunky, making each move feel very impactful, nicely done there!

this was really fun play though i suck at the game xd, 10 was the highest score i gotten so far, still had a blast though! great work!

(+1)

Glad you liked my game :D

Yeah as it happens the healing orbs dealing damage when they touch you was actually a bug, I didn't find it until after the submission period was over unfortunately ^^;