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(+1)

Further notes:

  1. Movement options, such as mantling and climbing, would be valuable.
  2. Minor scale terrain manipulation would assist with the feeling of the area being a base of operations, especially infrastructure that accommodates smaller sized characters, assuming the player's entire crew is similarly impacted as per the current main mode. Additionally, the use of some limited quantity of destructible walls or other limiters to control lanes of approach would further assist with this.