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The plot for this story is completely unhinged (good thing). I was expecting a puzzle game based on your pre submission discord posts but what I got was a cube (canonically) RPG. I mean we laughed, we were sadge, what more could you ask for.

To be clear I liked the plot, I guess there is no way to take cubes SUPER seriously, but I enjoyed the dramatic overtones nevertheless. Oh and there is definitely 0 chance of guessing the plot of this game, so you have that going for you as well.

 Realistically the platforming controls were probably the only way to make it playable and I just gotta accept that. I guess it was fine when you think really hard about sequential jumps.

Cube sweep fr. Anyways great release

Thanks! I made sure to follow the jam theme as closely as I could, with thematic aberration, chromatic aberration, etc. Cube sweep!

And yeah, the fixed distance cube mechanic would probably be better suited for more of a puzzle game, and I even got a few ideas on how to add more puzzle segments during development, but I had to trim the game down to its bare parts before even considering finishing by the end of the jam lmao