The game was fun at first! The classic PT style of things happening was pretty cool, especially because it seemed pretty seamless as well as things changing slowly and also the scares being cool.
Then, later on, there is some sort of object finding happening and it becomes a little hectic in trying to find the things. The lever was especially annoying to find as it was so small and dark and the character has to be close to it to see it.
I feel like maybe sticking to one or two inspirations might help streamline the game more, as finding objects in the dark with a magic flashlight didn't seem work together all the best, at least, in my opinion. Otherwise, you made a cool environment and it was still fun at the start!