I love the aesthetic and the concept, but I find it too frustrating to play to be fun. If I try to rush through it I hit things and lose power. If I try to be careful and methodical, I end up bumping something and staying in contact which drains power even faster. If power was only drained on impact I think it would be a lot more playable.
Scanlines aren't really my thing, but between that and the low-res (filter?) it almost sells the retro look despite really having too many polygons and too nice lighting. The sound is good but I kind of wish there was background music.