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Thank you for the in-depth feedback! 

I'll try to play around with some things to see if I can fix the issues on android! I don't have one to test it on, though, so no promises. I'm also hoping to get the game to just run in the browser on itch, but there have been some persistent graphical glitches where images load in the wrong order. 

On to the game! This prototype is super simple, basically just a test of "can-I-make-the-belly-move". It's funny, a lot of your "pre-suggestions" (expression changes, ability to go back, auto progression, increased click effectiveness) were things I had tested when developing it—some might actually still be in the public 0.2 build haha

I love your extra suggestions. I got fairly far on a huge update: new rooms, different characters, a currency system, dialogue trees, a story, new art (with color! so it's not blindingly white lol)... but I got really stuck on a few bugs with the dialogue system and irl work got pretty busy, so I haven't come back to work on it in a couple months. Integrating a robust dialogue system from scratch proved surprisingly difficult, most likely because this is my first real programming project and I'm doing it without using any pre-existing tools, engines, or tutorials (just javascript!)

I very much am planning to come back to it (ideas for how to fix my dialogue code keep popping into my head while I'm in the shower) and it's been a great encouragement to see that people are into the idea and want to see more. 

Thank you again for the comment! It's heartening to hear your thoughts and enthusiasm.

(and here's a little screenshot of what the game looks like now, with a new room and one of the new characters:)


(+1)

Well now, that is amazing! The screenshot looks awesome! I'm very impressed to hear this is just js too. It's a powerful little bugger, that's for sure. 

All my experience with js comes from making html cyoa games (expansion mansion we completed and opposing force was put on hold).

Of course, all we had was the .2 release, so it's fantastic to hear the many changes and improvements you had in mind to move forward.

If you get the time (and relevant motivation at the time) I would love to see more of this awesome project and wholeheartedly wish you all the luck in the world, as well as any help I can offer.