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Zededd

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A member registered Oct 29, 2019 · View creator page →

Recent community posts

Well... The title image pretty much gave it away, but it's an interesting idea... More for the gameplay mechanics than swinging a newborn like a flail by the umbilical... Subject matter aside, it's not a bad little one. More levels, unlockables and visuals could make this into a little time-killer.

Short and... Sweet is probably not the right word... but thought provoking and not bad at all.

Finally bought this. The ending was a bit of a let-down, since I was hoping the 'lewd level' would play some part, even if it was just a different image at the end. That aside,the game is great and well worth the wait and all the time I spent on it!

Having some tech issues and trying to get to discord, but the link on the main page is throwing expired errors. Any alternatives to filling the comments with this?

(blank screen on start. Android 10)

Well.... 'Day of the Tentacle' does have a similar name... But there is a rather notable difference between the two... (Hogie would be holding a camera, Bernard would be 'busy' watching and the nurse would be getting too eager with her scalpel hahaa!)

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Thank you very much for the detailed reply! This is exactly what I was hoping for!

What focus is the pregnancy content? Game Mechanics or Game/character end style?

Love the look of this either way.

Way to go! Glad to see this project still... Growing 😜

Updated twixer link: https://x.com/JaShinn4264/status/1769003665514528802

https://x.com/JaShinn4264/status/1769003665514528802

Not sure for the game over screen... I never actually found it in-game and had to use the gallery. With all things, make sure it's the latest version etc.

The main release page has details, but the twitter might be better as it also has the ammo 'debug' info.

Main page has details, but the specifics are linked here: https://twitter.com/JaShinn4264 

Check out the posts on here. There is an in-game way to remove it through the console

Nice looking rogue-like (not seeing a lot of jumping around things to be a platformer). Reminds me a bit of a game where you're upgrading a knife that cuts anything (up to a certain size) to save the planet from a meteor.

Nice! A good little harvesting game. I'd love to see more variation, like a game where you need to seduce different heroines using different methods (seduction, brute force, aphrodisiacs etc) and for the honry/submission meters to have more purpose... Can't exactly see what they do here other than give you something to aim for (other than her cervix that is)

Love it! Hope to see more like this!

Oof... Well, until then I can enjoy the visuals, hopefully get it on a pc until they patch 

Android 9 on chrome. The tap 'ripples' seem very out of sync with where I am tapping (up and left). I can't tap on the pump at all. The further up and left I ho, the closer to the location it gets. I need to try this on a pc and play it properly hahaa.

Android 9, running in Chrome. I can tap (apparently anywhere) and she goes to shirt-lift, but I can't seem to interact with anything after that.

The only thing this game doesn't have (and I wish it did!) is that when she is full of eggs, or any other way bloated, that it showed on her avatar and not just in the menu... Amazing game! 

Actually, the gallery could do with a 'monster cage' version where you can just face one of these beasts so you can have all the dialogue and side-effects as you  get in-game.

Awesome! Thanks for letting me know!

Thank you for the reply!

It took me until my second playthrough to get past how she was just not being honest with how she felt haha. Guess we all have a type... Very happy that we get a pregnancy ending too. Curious what is planned for the future too.

A very well animated game! Surprisingly simple... But I still think I'm missing some bits!

Well now, that is amazing! The screenshot looks awesome! I'm very impressed to hear this is just js too. It's a powerful little bugger, that's for sure. 

All my experience with js comes from making html cyoa games (expansion mansion we completed and opposing force was put on hold).

Of course, all we had was the .2 release, so it's fantastic to hear the many changes and improvements you had in mind to move forward.

If you get the time (and relevant motivation at the time) I would love to see more of this awesome project and wholeheartedly wish you all the luck in the world, as well as any help I can offer.

I'm a fan of the speedy movement! Realised that I didn't actually say before...

Yeah, the rpg maker crawl is a bit soul-crushing... I was rather eagerly wall-humping random areas hoping to grind through into a secret (heh... Smutt puns...) but I'm not sad the demo was not impregnated with random secrets (heh, see what I did there?)

Actually, I was wondering what the space bar was doing with the cool red ripple thing... Other than giving me Oddworld flashbacks of course... I think I could use it to increase my personal hit-box for spirits, but didn't test it much...

But yeah, toggling the music while keeping sfx (and potentially voices) on is great if you're rocking out to your own soundtrack of hardcore tunes, but still want the in-game bleep-bloops...

As for ghosts in the shell... I'm glad to inspire and look forward to whatever you come up with haha!

The future is looking awesome! Keep up the amazing work good sir!

Very smooth gameplay! the background sound is a bit distracting (the option for selective muting might be helpful in the long run). Also, I don't know if the spirits are meant to be spawning in walls and blinking around the place? Still playable, either way.

I found that my character either sped up when accidentally grinding a wall, or my internet decided it liked me more and sped up my movement at that point haha!

Another problem may be that the game section of the window was not 'selected'. This is more of a problem for people who navigate via keyboard in webpages, but should be resolved by downloading and running the game solo... or just click the game and try again?

Language issues can be worked around via language options. I use a japanese option, but type in (very bad) english at the press of two keys.

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Did not work on Android I'm sorry to say. Extracted and ran fine, but no images appeared and the text was so small it needed much zooming to read, while a massive error patch where I assume an image should be took up the page. Would benefit from some screen-relativity css (mobiles are a total ass to code for)

Going to play this on PC next to see what I'm missing. Hope to update this in a bit :)

EDIT: There we go. PC ran it fine (even a poor potato)

I like it! It's a nice simple interface, but could be improved with an auto progression if you had a need (heh) to go through MANY pregnancies... perhaps some kind of 10X click for the ultra-lazy.

Pre-suggestions (Actually implementable)

More pregnancy stages

Expression changes

Changes in hand/arm pose

Speech-bubble (Let us write our own trash for her to say)

progress scene alterations (pictures on the walls, tattoos of assumed baby-names etc)

Click BACK. Hold a key to reverse when clicked or something

Insane over-the-top Suggestions: 

Currency. Surrogating for certain families or businesses to get you money. Cam-shows for the perv... err... i mean... Interested... Then things to spend said currency on. Vitamins to help the baby grow bigger, increase a chance of twins, triplets etc. Increase milk (anyone else wanna shout 'boobies' here?) and of course, upgrades to social status and setting that will unlock even more opportunities to exponentially increase both income and waistline. want to set up a lucrative breast-milk business? I'm sure there's plenty who will pay (even if there aren't, it's a game!)

Weight gain. Not quite my thing, but it happens and is a big-ticket item for many viewers. Bigger butt, thighs, boobs and bellies can't all be bad? Currency would help here.

Level her up! Instead (or as well as) money, why not breed points? Upgrade her fertility as well as her fecundity. Cash for Points in a science lab happy to breed you with... err... whatever the green wiggly thing behind the pipes is.

Mega Pregga. Twins, Triplets and nonuplets... But only through money or 'breed-point' upgrades. More milk. Wider hips to reduce that after-breeding cooldown.

Life simulator? Ok, I think I'd get bored of this, but it's a logical progression. Between breedings, keep her going and make more money to get more food to make more babies to make more... you get the idea... plus, improve her home for comfort and profit!

Teh Sex! How ELSE do you get pregnant? Special sex scenes for breeding special, hard to find or just fun characters. Scientist with a tentacle monster? Score of horny guys from a bar? Some blind dude with a turkey baster? Why not! One-off scenes to use in a gallery, plus re-visit benefits of 'she'd look better preggers... MORE!

Customisation. Of course, everyone has a preference right? I found that I could never nail it in one... so let 'em chose! They want her with tattoos, half shaved head and a hair colour only seen in acid trips? Let em! Maybe unlock it via DNA/breed points or whatever. 

Dressup. Dang, look at me making all the extra work (don't worry. I do this to myself too...) but how good would she look in a barely-fitting shirt that used to fit a hundred clicks ago? buttons straining, stretching then eventually popping. A tee that rides up until it just won't stay down anymore. Whip out the maternity lingerie for the bonus points of holding in that lovely milky rack for a few more clicks...

Ok... I'll stop now. (disclaimer: These are suggestions much in the same way you might see things written on a bathroom stall. Do not feel obligated to stretch to ANY of these as I know from experience just how exponential ANY of these changes will be)

How prominent is the pregnancy content?.Just wondering if it's an odd scene, or whole story arcs.

I hate to ask, but I need to know. How much pregnancy content is there? Is there whole story lines, or is it just a random epilogue scene here and there?

Of course some berk is trying to play it on Android without an external keyboard... And that berk is me. HIIIII! Looking forward to testing this on an actual computer soon. Also, well done breaking ground into the real of games! You have been ticking the boundaries of this for a while with the interactivity of your animations (that mass effect one is a prime example!).

On a PC, it was nice to play. The music is lovely too. I admit, I found the menu by accident and that helped with a few things. I am impressed with which engine you used though! I havn't seen it used for something like this.

I think I got most the unique messages through brute-force trial and error, but I don't know if there were any secrets I missed.


A good game for inflation fans! Very well done!

How hard is it to make an android api for these? Just curious. I look forward to trying it out on a proper computer later

I know what it feels like to try and feel a bit like your best (at the time) is being dumped on...

No judgement from me. I have done the same plenty of times.

I encourage you to keep trying, even if it is with other projects. You have potential and although reviews can be cutting, it is worth it to see how far you have come from your own skill and talent.

I wish you all the best in your fixture projects and hope for updates, or changes to this one day... But I won't blame you for feeling that it isn't worth it.

So much to say here! "lucky God?" wins...

Well hello Javascript! Thank you very much!

What is THREE.js? 

Wow, I missed that! Oops. 

Max size? Does her capacity improve? I did an inflation at the start, water from the sink in each way (need a 'cancel activity' button as I restarted her inflation SO many times trying to stop when she was full), but once she got filled, I didn't see much change.

I tried the hand pump, but couldn't get her to use it again afterwards... Might be because she had some water left, or the vibrator/other pump active?

Sand got it about inflating with the vac. There's also the outlet, which some industrial models have a hose attachment to, mostly used in shops and warehouses (and workshops). Some of those places have air tanks too?