Finally bought this. The ending was a bit of a let-down, since I was hoping the 'lewd level' would play some part, even if it was just a different image at the end. That aside,the game is great and well worth the wait and all the time I spent on it!
Zededd
Recent community posts
https://x.com/JaShinn4264/status/1769003665514528802
Not sure for the game over screen... I never actually found it in-game and had to use the gallery. With all things, make sure it's the latest version etc.
Main page has details, but the specifics are linked here: https://twitter.com/JaShinn4264
Nice! A good little harvesting game. I'd love to see more variation, like a game where you need to seduce different heroines using different methods (seduction, brute force, aphrodisiacs etc) and for the honry/submission meters to have more purpose... Can't exactly see what they do here other than give you something to aim for (other than her cervix that is)
Love it! Hope to see more like this!
The only thing this game doesn't have (and I wish it did!) is that when she is full of eggs, or any other way bloated, that it showed on her avatar and not just in the menu... Amazing game!
Actually, the gallery could do with a 'monster cage' version where you can just face one of these beasts so you can have all the dialogue and side-effects as you get in-game.
It took me until my second playthrough to get past how she was just not being honest with how she felt haha. Guess we all have a type... Very happy that we get a pregnancy ending too. Curious what is planned for the future too.
A very well animated game! Surprisingly simple... But I still think I'm missing some bits!
Well now, that is amazing! The screenshot looks awesome! I'm very impressed to hear this is just js too. It's a powerful little bugger, that's for sure.
All my experience with js comes from making html cyoa games (expansion mansion we completed and opposing force was put on hold).
Of course, all we had was the .2 release, so it's fantastic to hear the many changes and improvements you had in mind to move forward.
If you get the time (and relevant motivation at the time) I would love to see more of this awesome project and wholeheartedly wish you all the luck in the world, as well as any help I can offer.
I'm a fan of the speedy movement! Realised that I didn't actually say before...
Yeah, the rpg maker crawl is a bit soul-crushing... I was rather eagerly wall-humping random areas hoping to grind through into a secret (heh... Smutt puns...) but I'm not sad the demo was not impregnated with random secrets (heh, see what I did there?)
Actually, I was wondering what the space bar was doing with the cool red ripple thing... Other than giving me Oddworld flashbacks of course... I think I could use it to increase my personal hit-box for spirits, but didn't test it much...
But yeah, toggling the music while keeping sfx (and potentially voices) on is great if you're rocking out to your own soundtrack of hardcore tunes, but still want the in-game bleep-bloops...
As for ghosts in the shell... I'm glad to inspire and look forward to whatever you come up with haha!
The future is looking awesome! Keep up the amazing work good sir!
Very smooth gameplay! the background sound is a bit distracting (the option for selective muting might be helpful in the long run). Also, I don't know if the spirits are meant to be spawning in walls and blinking around the place? Still playable, either way.
I found that my character either sped up when accidentally grinding a wall, or my internet decided it liked me more and sped up my movement at that point haha!
Another problem may be that the game section of the window was not 'selected'. This is more of a problem for people who navigate via keyboard in webpages, but should be resolved by downloading and running the game solo... or just click the game and try again?
Language issues can be worked around via language options. I use a japanese option, but type in (very bad) english at the press of two keys.
Did not work on Android I'm sorry to say. Extracted and ran fine, but no images appeared and the text was so small it needed much zooming to read, while a massive error patch where I assume an image should be took up the page. Would benefit from some screen-relativity css (mobiles are a total ass to code for)
Going to play this on PC next to see what I'm missing. Hope to update this in a bit :)
EDIT: There we go. PC ran it fine (even a poor potato)
I like it! It's a nice simple interface, but could be improved with an auto progression if you had a need (heh) to go through MANY pregnancies... perhaps some kind of 10X click for the ultra-lazy.
Pre-suggestions (Actually implementable)
More pregnancy stages
Expression changes
Changes in hand/arm pose
Speech-bubble (Let us write our own trash for her to say)
progress scene alterations (pictures on the walls, tattoos of assumed baby-names etc)
Click BACK. Hold a key to reverse when clicked or something
Insane over-the-top Suggestions:
Currency. Surrogating for certain families or businesses to get you money. Cam-shows for the perv... err... i mean... Interested... Then things to spend said currency on. Vitamins to help the baby grow bigger, increase a chance of twins, triplets etc. Increase milk (anyone else wanna shout 'boobies' here?) and of course, upgrades to social status and setting that will unlock even more opportunities to exponentially increase both income and waistline. want to set up a lucrative breast-milk business? I'm sure there's plenty who will pay (even if there aren't, it's a game!)
Weight gain. Not quite my thing, but it happens and is a big-ticket item for many viewers. Bigger butt, thighs, boobs and bellies can't all be bad? Currency would help here.
Level her up! Instead (or as well as) money, why not breed points? Upgrade her fertility as well as her fecundity. Cash for Points in a science lab happy to breed you with... err... whatever the green wiggly thing behind the pipes is.
Mega Pregga. Twins, Triplets and nonuplets... But only through money or 'breed-point' upgrades. More milk. Wider hips to reduce that after-breeding cooldown.
Life simulator? Ok, I think I'd get bored of this, but it's a logical progression. Between breedings, keep her going and make more money to get more food to make more babies to make more... you get the idea... plus, improve her home for comfort and profit!
Teh Sex! How ELSE do you get pregnant? Special sex scenes for breeding special, hard to find or just fun characters. Scientist with a tentacle monster? Score of horny guys from a bar? Some blind dude with a turkey baster? Why not! One-off scenes to use in a gallery, plus re-visit benefits of 'she'd look better preggers... MORE!
Customisation. Of course, everyone has a preference right? I found that I could never nail it in one... so let 'em chose! They want her with tattoos, half shaved head and a hair colour only seen in acid trips? Let em! Maybe unlock it via DNA/breed points or whatever.
Dressup. Dang, look at me making all the extra work (don't worry. I do this to myself too...) but how good would she look in a barely-fitting shirt that used to fit a hundred clicks ago? buttons straining, stretching then eventually popping. A tee that rides up until it just won't stay down anymore. Whip out the maternity lingerie for the bonus points of holding in that lovely milky rack for a few more clicks...
Ok... I'll stop now. (disclaimer: These are suggestions much in the same way you might see things written on a bathroom stall. Do not feel obligated to stretch to ANY of these as I know from experience just how exponential ANY of these changes will be)
Of course some berk is trying to play it on Android without an external keyboard... And that berk is me. HIIIII! Looking forward to testing this on an actual computer soon. Also, well done breaking ground into the real of games! You have been ticking the boundaries of this for a while with the interactivity of your animations (that mass effect one is a prime example!).
On a PC, it was nice to play. The music is lovely too. I admit, I found the menu by accident and that helped with a few things. I am impressed with which engine you used though! I havn't seen it used for something like this.
I think I got most the unique messages through brute-force trial and error, but I don't know if there were any secrets I missed.
A good game for inflation fans! Very well done!
I know what it feels like to try and feel a bit like your best (at the time) is being dumped on...
No judgement from me. I have done the same plenty of times.
I encourage you to keep trying, even if it is with other projects. You have potential and although reviews can be cutting, it is worth it to see how far you have come from your own skill and talent.
I wish you all the best in your fixture projects and hope for updates, or changes to this one day... But I won't blame you for feeling that it isn't worth it.
I tried the hand pump, but couldn't get her to use it again afterwards... Might be because she had some water left, or the vibrator/other pump active?
Sand got it about inflating with the vac. There's also the outlet, which some industrial models have a hose attachment to, mostly used in shops and warehouses (and workshops). Some of those places have air tanks too?
VERY excited to see this game expand, inflate and grow! Looking at the previous game as a progress goal (Suggestion at least) I can see so much more potential in this one! There's so much more room to grow!
I'm looking forward to seeing you test your skills while we all push her limits (or is that capacity?) further and further.
Even though there's no quests, activities or anything other than her home and the fountain to play with, there is a lot of potential to where this can and surely will go! Inventory, food to take with you, pills, even a naughty 'gas gun' or dart launcher if you're that way inclined.
Small maps with transit between would no doubt work well for poor potato-computers like my laptop, but it ran this surprisingly well so far!
Looking forward to seeing more inflation methods (vacuum, aquarium pump, bike pump, and maybe even some object stuffing) and obviously, all the familiar characters we all love to inflate.
I'm really impressed to see this game. It plays smoothly and other than a hope for more controls (we totally need a 'belly-rub' button XD) there's very little I can suggest to improve how this plays.
This is an incredible leap forward and has the potential to be the greatest ever inflation game out there! I wish you luck and will keep commenting when I have more to say... Hopefully there'll be some use in my rambling haha!