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omg, i love how strong you get in this game xd. thought i would have to fight for my life in the beginning, but the multi-attack and split upgrades make such a huge difference in terms of defending yourself! really gave a nice power fantasy at the end where i was just obliterating everyone xd. i think i had like 9-10 slimes at the end, also very neat how you can control a bit how they are positioned by pushing some of them into walls in order to increase the attack coverage, creating a nice bit of strategy in the game!


the upgrades in general just feel nice and impactful, though there were some i heavily favored over others xd. the controls felt nice, though i wish that the dashing direction wasn't towards where your mouse was pointing but rather the last input direction you had before clicking the button. the dashing is supposed to function as a dodge, but since most of the time you are aiming directly at an enemy, it sometimes led me into dashing into the enemy, which feels counter-intuitive at times and felt like i was fighting with myself. also the stage in general feels pretty big, found myself getting  lost sometimes, though eventually found the exit. maybe having some form of way to tell where you've been and the way back to the portal could help (maybe a mechanic where you could leave a slime in area to idle to function as a breadcrumb to help lead you the back would be nice)! other than that, like the game loop of killing the 5 bosses for the keys, very fun to maneuver around them!

the art is also pretty nice, love how these little slimes look, so cute! the effects with the slime projectiles also look very satisfying to look at! the enemy designs also look really cool and love the way they tilt to animate to simulate walking and getting hurt, its very fun and playful! also like the BGM and sfx, makes the game feel that more impactful!

overall, fun game! kind of curious how score is calculated at the end (i assume that the number is the green orbs you collect along the way, though not sure if it functions as exp either). still, was a fun game to go through! great work!