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Really interesting concept! Took me a bit of time to get used to it, however after a while I was shooting some and then trying to get away to transfer into a healthier ship. (There is some great strategic gameplay reactivity there). However, I do think the onboarding process is a little bit hard, and that the game would be better if there was a clear indicator of the transfer occurring visually as well as perhaps a slowdown to let the player adjust and reorient themselves.

Pretty cool, very unique. Fun take on the limitation. Great work.

Thanks so much