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I like the idea, but the execution was not so good in my opinion. The grappling mechanic was well made, but it could be a little faster.

Instead of parkour, there could have been a regular main menu.

I didn't like the music so much, I think an ambient soundtrack would have suited the game better.

The camera is a little weird, but you can get used to it, and the starting platform could be bigger.

The game is nicely optimized and runs smoothly

(+1)

I'll make the grappling faster next time, I agree, and I'll add a main menu too. I was toying with the Quake menu, but I understand why you would want a real one xD.

I know the music wasn't best fit, originally it fit the idea, but with time constraints, the levels didn't match up with it in the end...

I agree also that the execution was "not so good" too xD, in the end I should have spent more time on level design. 

Thanks for the feedback!