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A jam submission

DualityView game page

Game Jam Entry
Submitted by Firath (@Darth_Firath) — 10 minutes, 23 seconds before the deadline
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Duality's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#72.9213.200
Visuals#72.9213.200
Audio#82.5562.800
Overall#122.1912.400
Fusion#132.1912.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

Wanna play this but can't cause I'm on a windows 7 PC. Literally every game I'm trying this jam lol. Looks interesting though

Developer

Did anyone find the Easter egg though?

Submitted

This games matches the theme really well. Well done. Love the visuals and music. It was quite challenging.

Developer

"Quite challenging" haha

Submitted

Looks and runs really smooth. I love the look around menu at the beginning. I honestly could not get past the grappling part. It took me about 10 tries jumping to get to it even. I'm not much of a double jumper.

Developer

Not your fault, I didn't put enough time into making sure the levels were well suited for it. Thanks for the feedback!

Submitted

I like the idea, but the execution was not so good in my opinion. The grappling mechanic was well made, but it could be a little faster.

Instead of parkour, there could have been a regular main menu.

I didn't like the music so much, I think an ambient soundtrack would have suited the game better.

The camera is a little weird, but you can get used to it, and the starting platform could be bigger.

The game is nicely optimized and runs smoothly

Developer(+1)

I'll make the grappling faster next time, I agree, and I'll add a main menu too. I was toying with the Quake menu, but I understand why you would want a real one xD.

I know the music wasn't best fit, originally it fit the idea, but with time constraints, the levels didn't match up with it in the end...

I agree also that the execution was "not so good" too xD, in the end I should have spent more time on level design. 

Thanks for the feedback!

Submitted

Grappling mechanic was nice. Great job!

Developer

Thanks!

Developer

Planned on adding times, but ironically ran out of time. Oh well. I could also have added subtitles, as its unclear what the voice says - "Prisoner, welcome to Limbo", and "Get to the end of the course, and you may earn your freedom."

Feedback appreciated, would have liked more levels, and better thought out levels, but again, not enough time. Two weeks is plenty, but not when you have other things to do too :D

Anyway, I hope it isn't too aggravating!

PS it's meant to be a rhythm game/3D platformer, but I bit off more than I could chew with that, so it's only kind of rhythm based... and the platforming is more like... Falling with style.

Developer

Can anyone find the Easter egg?