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(+1)

this was an interesting idea! the stamina recovery is extremely long and it gets worse as the game goes on. i'm not really sure why it's as long as it is, but it could recover as fast as the stress meter outside of tall grass and it would function the same as it does now except you wouldn't have to wait so long between going through each gap. i like the ending and the reveal of the crop being the eye but what you have to do becomes predictable after the second one and so it takes a lot of the wind out of the rest of the game. i really liked how you could scout ahead with the dog and also the dog's dialogue is great. i like the "I SEE YOU" at the end as well, but the little 'made in game maker' window title again takes some of the wind out of it lol. overall though, i do still think this is a cool idea that could be expanded on, so good work on this!

(+1)

Thank you so much!