Interesting story. I'm not personally a fan of the rpg puzzles but I see the potential. I also had the bug in the shape section where the last bit didn't load.
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Aww sorry about that. I always miss something in playtesting. I do understand the execution of the puzzles might've been a bad idea on my part. In my head it's to screw with the player's head like the sudden room changes but I understand they probably were a lot more annoying in practice. Glad you like the story though!