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Yer review gives me lots of useful information.

One, it DOES work on a mac, with some special steps that I was unaware of.

Two, you figured out CBT, but not Mindfulness.

Three, my game is not compatible with cyrillic keyboards. I won't be fixing this, especially now that I've learned that there are variations on that as well.

I'll have to look back on the notes about movement post-judgement period. The "going too quicky" thing I will definitely take a look at.  The "S turns you around" I mainly consider part of the player expectations for dungeon crawler controls, which has a bit of variety to it, and really because I design for D-Pad is why it works the way that it does.

(For example, there is NO value in strafing in my game).

Thanks for playing.

Yeah, I understood that ‘s’ turns around after a couple of times and paying attention to the directions. It might’ve been a bit quicker to understand if I would notice the direction indicator at the top of the screen sooner and payed attention.