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(+1)

Could not progress.  It's very possible I was missing something. 

Oh, I see. Like I pointed in nofool's comment reply, [small dev commentary moment that nobody was asking for incoming] it's kinda my fault for leaving the game as cryptic as it is. During mid-production I've started to notice few similarities between Escape Dragon and the Atari VCS classic Adventure, and wanted to nail that "it's all in the manual" feeling (╥﹏╥).
(and thus, I've taken note upon that and improved the game I've made after this, with a small in-game text explanation!)