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Escape Dragon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
People's Choice | #11 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game was good but I was stuck at the second level where I am stuck between water and fire...
Also the dragon was bit fast for me, I accidentally bumping into the traps because the dragon was fast.
The game was good but I was stuck at the second level where I am stuck between water and fire...
Also the dragon was bit fast for me, I accidentally bumping into the traps because the dragon was fast.
Oops. I've might let Calopsito a bit too loose the night before... Notes taken: never let him drink energy drinks after 15:00 PM again.
Thanks!
I got stuck in the second maze and couldn't figure out how to progress from there. I like the animation/art but the sound effects weren't my favorite
Thanks a lot for your input on the sound effects. I realized they clash a little bit with the BGM style... a bit too late to change it.
music was neat, dragon and animation were cool, like TRIDIUM I got to screen three picked up the buff and got stuck finding no path.
FAIR EFFORT, WELL DONE
Thanks a lot! Happy to hear that. On a side note: I'll remember to pay more close detail on how I end up deciding to present powerups in games I may develop from now on.
Cool music and art, but I got stuck after the third screen.
Thanks! You meant like unable to progress, or literally stuck inside a wall?
Could not progress. It's very possible I was missing something.
Oh, I see. Like I pointed in nofool's comment reply, [small dev commentary moment that nobody was asking for incoming] it's kinda my fault for leaving the game as cryptic as it is. During mid-production I've started to notice few similarities between Escape Dragon and the Atari VCS classic Adventure, and wanted to nail that "it's all in the manual" feeling (╥﹏╥).
(and thus, I've taken note upon that and improved the game I've made after this, with a small in-game text explanation!)
Thanks for the submission, jma7th!