Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Oh yes, I remember TWAT, I played it and the final boss killed me as I ran out of ammo (it must have been very close to death itself). :D

I also experienced older engines to be a lot more prone to parts of your project just disintegrating (map data, mostly), kind of, or simple things taking forever to do. Though using something like the Build engine (if there's even a "generic" version of that around, I haven't looked) for a jam game might be a fun change some time!