the opening was pretty slick! the game was difficult to parse though, i couldn't really figure out what the game wanted from me in a few places which led me to run around the map looking for what to do. placing the briefcase for instance, the indicator is hard to see and my character doesn't hint towards what i should be doing like in other parts. the critter at the end was cool looking though, very surreal which i enjoyed and left me with an overall good impression despite the bumps. also, i like the cover image!