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Visually this is probably my favorite game of the jam that I've seen. All the props and textures, the crunchy skybox and ominous water it just looks phenomenal. It also sounds phenomenal and the vibe is on point with that innsmouth lovercraftian 20s/30s fishing hamlet feel, the spooky droney background music and nautical bells ringing in the distance. I cannot stress enough how cool I find this world and how much I would want to play a full game set here. It's a very impressive environment for a 9 day jam.

Gameplay wise I enjoyed it, I would echo other peoples issues with the bump damage but honestly after a while I was just more careful so it didn't bother me too much that being said there seemed to be a few hidden areas (Like where the chain gauntlets are) and I might not search for them as much with the bump damage mechanic. Combat felt nice and juicy, and I love throwing stuff at enemies. Movement was responsive and felt good.

I did encounter a few bugs. I was able to clip through the rocks in the small cave at the beginning and bypass the 3 fish quest, I was also able to pick up the library notes infinitely. After fighting the spider, I seemed to teleport directly to the under temple, after getting hit by the trap and then standing on the spinner, a few quest trigger things (Like the boulder being gone but the fish quest coming back),  after one of my deaths the sea seemed to clip through the terrain (or maybe it didn't generate) so there was a sea block in the middle of the path to the cave, and lastly I was able to move around the under temple when I was dead in the main menu. I could even access the inventory and pick up items.

Really impressive that this is all running on your custom engine and just a really visually striking and immersive space. This is probably one of the few cases where I 100% would play a post-jam version for my own entertainment that's had some of the bugs fixed, I'd love to finish it.

Great entry!!

first off - I'm really glad that you got off level 1 into the under temple. Yep I also agree with everything you have sad about the bugs and health bump. You are also the first person to mention throwing things - so that is good for me too. But I do take all the issues with the quest bugs and menu errors. I'm onto fixing everything I can :)