Okay, so at first I wasn't sure what to do, until I read in the comments I had to go right. Then after gavering the bb and repair parts, I got stuck again, until..... I understood the box right to the radar was displaying interactable messages that actually advance the story, and then everything went smoothly.
So in my opinion the only "issue" is here: it's not that the game lacks guidance, it just lack a visual clue to show where the guidance is. Maybe if the "Next..." prompt was bigger/bolder and was blinking it would do the trick. An actual "Next" or ">" button maybe with a blinking "led light" to notify and attract attention would be great.
All in all, I had a great time when I knew what to do. 5-5. This is just some ideas to improve the concept after the jam.