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(+1)

I am not a fan of fake retro shaders but this one worked quiet well, as the overall wireframe style matched the technical limitations what you would expect from an i.e. C64/Apple IIe  style system. 

The auto battle took away the constant "Attack", Attack", "Attack" loop that you have to click through on most turn based battles, which is a good thing in my book. I prefer this over an constant and mindless "Attack" spam any day. The downside of this is, that it limited user interaction to movement only (except the town of course). 

Ended up looking at the minimap most of the time but I think that you are aware of that, I kind of expected something that would mess with that but did not played long enough to encounter it.

Some kind of "Scroll of Townportal" would be nice because backtracking gets old fast.

Nitpicking aside, a very solid jam entry. 

Everything that is there works well and I did not encounter any bug (I wish I could say the same for my entry).