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(+1)

Excellent entry - did you make all the assets?

Everything worked 'generally well, although It would have been nicer to have things just that bit bigger in the UI.

The one thing I intensely disliked were the voices - particularly the annoying woman. Nothing she said was worth anything, and the other voice didn't add much beyond - 'ah ai voices cool', buy they get annoying quickly.

But the annoying woman is a complete deal breaker. for me personally I didn't get much further that the mine as I had to find some was to stop her speaking. :(

But the movement and completeness was done very well.

Jil was a take on the themes "endless" in terms of her endless complaining and a twisted "solitude" in a way that you rather be alone then in her company. Looks like it succeeded in a weird way :) 

I did part of the assets (wall, floor, doors, ceilings, trapdoors, etc..) and other stuff is kitbashed assets I had laying around (town, props, ...)

Making the UI bigger (especially the "+" for the skillpoints) was on the todo list but did not make it in the final build, sorry about that.

Thanks for playing and the feedback (Jil's complaining will be removed post jam).