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Thank you!

The fixed cam mode was hacked into the game a few hours before the deadline, so it still has some issues. Agreed that a regular movable mouse is probably better, but webGL is finicky with cursor locking and unlocking... So I didn't want to touch any of my code affecting that just before the deadline, because of the risk of breaking everything :D

I will release a post-jam version but it'll mostly be fixes, QoL and some balancing tweaks. No new content is planned for now as I've only got 2MB of space left in the data zip...

Thanks for playing!