Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The intro is fabulous!

The free look option kind of reminded me on the movement in Operencia (which I am not a fan off) but I noticed that you put options in the menu to make it less disorientating (good!). 

I like the mouse aim in general (like in the original Xenomorph by Pandora 1990) and I am also using mouse aim in another crawler project but instead of a fixed center aim just a regular moveable mouse cursor. I found this to be much better aligned to the needs of a DC and way less disorienting. You may want to try this too.

Nick picking aside, I liked what I saw and would not mind seeing a post jam version.

Good job!

Thank you!

The fixed cam mode was hacked into the game a few hours before the deadline, so it still has some issues. Agreed that a regular movable mouse is probably better, but webGL is finicky with cursor locking and unlocking... So I didn't want to touch any of my code affecting that just before the deadline, because of the risk of breaking everything :D

I will release a post-jam version but it'll mostly be fixes, QoL and some balancing tweaks. No new content is planned for now as I've only got 2MB of space left in the data zip...

Thanks for playing!