Take that Apophis!
This is such a fully formed experience with such a strong style it's actually kinda nuts. The story and dialog and stuff was on-point, I also want to uppercut anyone that blocks my way with riddles lmao. The characters had personalities and the fact that it was so strongly themed was really impressive, I actually feel like I kinda learned something about the mythology, though I didn't fact check that at all :D
Combat was well implemented, though to be honest I did rely heavily on just attacking but that's pretty standard for me unless the combat is difficult enough to require using abilities, that's more of a commentary on how difficult it is to balance jam games and my own laziness than anything though. I did have to use healing and debuffs in some cases.
The levels were fun to explore, they weren't to large and maze like to outstay their welcomes and the objectives (Liek the buttons) were super clear so I didn't worry to much about missing key things. That last level is gorgeous, with the space tiles. In general the visuals are very well put together, obviously heavily "sand" coloured but that makes sense given the setting.
Audio was good as well, I appreciated that the audio was reactive and changed when I went into battle and stuff.
I think this is just a really strong and complete experience. Well done!