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Thanks for playing!  Really apprecaite the feedback.  

I definitely agree about the combat being very slow, giving the player the ability to skip the combat text would have helped a lot.  

No problem that you didn't finish it, I appreciate the level design is reliant on being a maze with not much else to aid the player in their sense of direction.  The idea was that the red vines lead you to the tree roots which need to be destroyed to unblock the exit door, but agree this could have been fleshed out a bit.  

Thanks for your compliments on scope, it's such a hard thing to manage with game jams.  I was really impressed with how much you managed to cram into your entry, so thanks for taking the time to play mine too.