im literally miserable over this right now so im going to try to ask for help
this is in construct 2
sprite has a text instance variable named 'dialog' that's just set to some chatter. if you want to copy it for testing just put in filler text.
sprite font and dialog box are set on layer dialog, everything else is on the main layer.
so the idea here is that when the player is no longer overlapping the sprite, the dialog goes invisible, right?? but it doesn't. it just hangs there. i want it to go away. it wont let me make an 'else' variable that turns the layer invisible. i cant figure that one out either.