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I actually enjoy the slipperiness of the controls because you end up drifting and it adds a bit of challenge, but I have no idea if that's intended or not. I do wish there was more visual feedback. A rule I tend to go by is that any important sprite changes should be accompanied by sound effects and vice-versa.  The map design was also pretty interesting.

The slipperiness was intended. I only really added sound effect for bad things that happen (like getting bitten by a shark), as that would make the bad more noticeable than if sound effects were played with every single action.